Explore HelpKidzLearn products

HelpKidzLearn includes accessible products for sensory learning, early access skills, communication, personalised teaching and curriculum-based activities. Use this page to compare products and choose the best starting point for your learners.

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Find the right product for your learners.

Choose the HelpKidzLearn product that best matches your learners’ needs, stage and goals.

  • Sensory Space

    Sensory Space

    Best for sensory engagement and early cause and effect. Support attention, interaction and exploration with immersive sensory activities.
  • Games And Activities 200X200

    Games & Activities

    Best for early skills, switch access and choice making. Build cause and effect, sequencing, timing, targeting and choice making through 300 accessible game-based activities.
  • Inclusive Stories 200X200

    Inclusive Stories

    Best for story-led learning and shared attention. Use interactive sensory stories to support literacy, comprehension, communication and participation.
  • Chooseit Maker 200X200

    ChooseIt Maker

    Best for personalised activities using your own content. Create custom activities in minutes using familiar photos, symbols, text and sounds.
  • Chooseit Readymades 200X200

    ChooseIt Readymades

    Best for ready-made curriculum activities. Access structured multiple-choice activities across literacy, numeracy, science and more.

Compare HelpKidzLearn products.

HelpKidzLearn includes products for different stages, goals and teaching approaches. Some are designed for sensory engagement and early interaction, some support structured learning and communication, and others help you create personalised content or assess progress. See below for how they compare.

Compare Hkl Products

Sensory Space.

Sensory Space is designed for learners who benefit from immersive sensory experiences, early interaction and simple cause and effect learning. It supports control, engagement and exploration, making it a strong starting point for learners at an earlier stage. Sensory Space helps learners build understanding step by step while enjoying motivating visual and auditory feedback. It is a particularly good choice when your priority is sensory engagement, early access and helping learners connect their actions with outcomes.

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Games & Activities.

Games & Activities is often the broadest starting point for many. With 300 accessible game-based activities organised into meaningful learning objectives, it supports learners as they progress from cause and effect through to sequencing, timing, targeting and choice making. It is especially useful for developing early learning and switch skills in a motivating, playful way. If you are looking for a product that supports a wide range of access methods and offers a structured route through key developmental skills, Games & Activities is often the best place to start.

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Inclusive Stories.

Inclusive Stories is ideal for learners who respond well to story-based experiences, themed topics and shared activities. It supports communication, shared attention, literacy, comprehension and sensory exploration through interactive stories designed to be meaningful and engaging. It can work particularly well when you want to introduce routines, social understanding, functional skills or cross-curricular themes in a more narrative and participatory way. If you are looking for a product that combines storytelling with interaction and accessibility, Inclusive Stories is a strong choice.

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ChooseIt Maker.

ChooseIt Maker is best when you want to create your own activities using familiar people, objects, routines, topics and symbols. It allows educators, therapists and parents to build highly personalised activities in minutes using photos, text, sounds and symbols. It is especially valuable for learners who respond best to content that feels personal and relevant to their own world. If you want flexibility, customisation and a simple way to create engaging communication and learning activities, ChooseIt Maker is the best fit.

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ChooseIt Readymades.

ChooseIt Readymades is the better choice when you want ready-made structured activities that can be used straight away. It offers accessible multiple-choice activities across areas such as literacy, numeracy and science, giving you a quick and practical way to deliver learning without creating content from scratch. It is a strong option for educators who want curriculum-based activities with built-in reinforcement, accessibility and progress tracking. If you want the benefits of structured interactive learning in a ready-to-use format, ChooseIt Readymades is a great place to start.

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Insight.

Insight is different from the other HelpKidzLearn products because it focuses specifically on visual learning assessment and development when using eye gaze. It helps you understand how learners use visual information, especially when developing eye gaze skills, alternative access and early AAC readiness. It is particularly useful when your priority is assessing visual attention, tracking and higher-level visual processing skills in a way that goes beyond standard observation. If you want a clearer picture of a learner’s visual abilities and readiness for access technology, Insight is the most relevant starting point.

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A product journey that can grow with your learners.

HelpKidzLearn products can support learners from sensory engagement and early cause and effect through to communication, personalisation and progress tracking. This is a helpful guide, not a fixed route. You can start wherever your learners need the most support.

A Product Journey

Features that work across HelpKidzLearn.

HelpKidzLearn includes shared features that help create a more personalised and connected experience across products.

  • Card Student Profiles

    Student Profiles.

    Save preferred access methods, settings and personal details for each learner.
  • Card Student Playlist

    Playlists.

    Create personalised learning journeys by combining activities across products.
  • Card Student Analytics

    Student Analytics.

    Review learner engagement, responses and progress through built-in dashboards and reports.

Help choosing a HelpKidzLearn product

 

Which HelpKidzLearn product is best for early cause and effect?

Sensory Space is a strong starting point for sensory engagement, attention and early cause and effect learning. Games & Activities also supports cause and effect, and then progresses onto a broader skill progression such as sequencing, timing and choice-making.

 

Which HelpKidzLearn product is best for switch users?

Games & Activities is often the best starting point for developing switch skills through structured, motivating activities. Sensory Space can also support very early interaction and control. All HelpKidzLearn products work with switches, as well as eye gaze, touch, keyboard and mouse.

 

Which HelpKidzLearn product is best for personalised activities?

ChooseIt Maker is best for creating your own personalised activities. You can upload photos, use text-to-speech, add audio and choose from over 30,000 symbols to create content that feels familiar and meaningful to each learner.

 

What is the difference between ChooseIt Maker and ChooseIt Readymades?

ChooseIt Maker lets you create your own personalised activities. ChooseIt Readymades gives you ready-made multiple-choice activities across curriculum topics.

 

What is Insight used for?

Insight helps assess and develop visual learning skills, especially for learners using eye gaze and other alternative access methods.

Need help choosing the right product?