Accessible choice making activities that help learners explore preferences, decision making and more independent interaction through motivating, game-based play.
Choice making is about selecting between options, showing preferences and understanding that different choices can lead to different results. For some learners, this may begin with simple free choice. For others, it can involve finding the right object, completing a set or building a scene intentionally. Choice making is a key step in helping learners take a more active role in their learning and environment.
Choice-making is closely linked to communication, autonomy and participation. It gives learners a way to show preferences, make decisions and influence what happens next. As learners develop more purposeful choices, they can begin to scan across options, understand goals, solve simple problems and take more ownership of their interaction. These are important steps towards more independent access and communication.
Choice Making can be a good fit when a learner is ready to explore more than two options, scan across choices or select with a clearer purpose. It can also help learners who are beginning to show stronger preferences, follow simple goals, or use choice-making skills that may support communication device use.
Games & Activities includes different types of choice making activities, helping learners build independence and confidence step by step.





Choose an access method that is comfortable and consistent for the learner today. Start with a small number of options and choose a familiar activity format, such as finding an item, completing a set or creating a scene. Give the learner time to look across the options before prompting, then respond to their choice as meaningful. If the learner seems overwhelmed, reduce the number of options or return to a familiar format. The aim is to make choice-making feel confident and achievable.
Progress might look like a learner scanning across options before selecting, choosing a preferred item more consistently, finding an intended object with less support, or showing understanding of a simple goal such as find it, match it or complete it. You might also notice more purposeful looking, reaching, vocalising, gesturing or use of access method before a choice. These are meaningful signs that the learner is building confidence and control.
Choice Making is the final learning objective in this Games & Activities progression, helping learners build confidence in showing preferences, making decisions and interacting more independently. ChooseIt Maker is the next product perfect for developing choice making skills. It's perfect for creating personalised activities using photos, symbols, text, sounds and more.